DA
Official
2006
Yoot
Shoot
Covenants
Section
1.
This
will be
played
in a
scramble
format.
No
Mulligan's!
You
swing
and
miss...you're
out…..next
person
up!
If
your
team is
less
than 4
players,
you are
NOT
allowed
to take
extra
shots in
place of
the
missing
person.
It is
the
team’s
responsibility
to make
sure all
players
will
show up
to play.
Section
2.
Off the
green,
balls
are to
be
placed
no
further
than one
club
length
from the
chosen
ball.
The ball
chosen,
may be
lifted
and
placed,
but you
must
mark the
ball
where it
lies
before
lifting
the
ball.
Ball
position
may
not
be
improved,
(balls
in
rough/heather
must be
hit from
rough/heather,
etc.)
Ball
must be
played
where it
lies on
the
green.
Section
3.
One (1)
throw
per nine
is
allowed.
(1 on
the
front
and 1 on
back
nine)
The
throw
does NOT
count as
a stroke
(it is a
FREE
stroke).
The
throw
can only
be taken
if your
ball is
OFF the
green.
(You can
no
longer
drop the
ball in
the
cup)
When
determined
that the
throw
will be
used,
all
members
must
throw
from the
same
spot on
the same
hole
(each
person
CANNOT
use the
throw on
different
holes).
The
throw
must be
hand
tossed
and may
not be
projected
in any
other
manner.
Section
4.
Be sure
to use
your
Official
Yoot
scorecard,
and not
the
course
card.
In order
for
everyone
to
fairly
know
which
“talent”
hole is
upcoming,
they
have
been
marked
on your
scorecard.
This is
the
Official
scorecard,
which
must be
turned
in. All
scores
must be
entered
on this
scorecard,
and
turned
in to
your
Yoot
CEO,
Paul
Gomez,
after
your
round.
Be sure
you
participate
in each
one.
Monitor
the team
behind
you. If
your
team
should
“forget”
a talent
hole,
the
whole
team
will be
subject
to
unbearable
yoot
peer
ridicule,
and be
stripped
to their
birthday
suit,
rubbed
with
honey,
rolled
in grass
& hay,
and
placed
in a
cage
with a
2-ton
lonely
Black
Rhino!.
Oh,...............if
your
team is
in
contention,
you will
also
have to
play the
“forgotten”
hole on
a hole
chosen
by the
Yoot
Executive
Committee
or
replayed
after
the
round on
the same
hole.
Section
5.
Highest
score on
any hole
will be
2 over
par. If
you are
putting
for a
DOUBLE
BOGEY on
any
hole,
you may
pick-up
your
ball and
proceed
to the
next
hole.
This
means if
you miss
a bogey
putt,
pick up
your
ball,
leave
the
green &
mark a
double
bogey
for your
score.
DO NOT
putt for
double
bogey,
it is a
“gimmee”.
Section
6.
On the
hole
which
designates
alternate
team
members
to take
two
shots,
this
will be
for each
shot,
for the
entire
hole. A
different
person
must hit
two
shots
for each
stroke.
(ex.
First
person
hit's
two
drives &
rest of
team
hit's
one.,
Second
person
hits two
iron's,
while
rest of
team
hit's
one, and
so on)
Five
people
always
hit for
every
stroke.
Section
7.
On the "Same
Club"
hole,
each
team
member
may
chose a
different
club,
but must
use it
the
entire
hole...including
the
putt.
(choose
wisely
grasshopper)
It is
not
necessary
that
every
member
hit his
or her
designated
club on
every
shot,
but as
your
attorney,
I highly
recommend
it! All
players
do not
have to
designate
their
club
until
they hit
it. (if
the
first
player
hits a
good
shot,
the
remaining
players
may
select
their
club
when
they get
to the
ball)
Section
8.
For the
“Missing
Person
Hole”,
each
person
(all 4)
hits
from the
tee.
Whoever
hit the
chosen
shot (in
this
case off
the
tee),
will
NOT
hit the
next
shot.
The hole
is
played
in this
method
until
the ball
is in
the cup.
Only
three
people
should
hit
every
shot
after
the
drive.
(If you
use your
throw on
this
hole,
all four
players
are
allowed
to
throw)
Section
9.
On the "Ol’
Tom
Morris"
hole,
all
shots
off the
tee must
be
played
with the
old wood
driver
provided.
Good
Luck!
Section
10.
On the
Freddy
“G”
Memorial
hole,
the
closest
chip
shot or
approach
shot,
off
the
green
(must be
off
green &
fringe –
shots
from
rough
only),
to the
pin is
the
winner.
Use the
Marker
provided.
(Can be
fairway
approach
or chip,
but must
be
played
from off
the
green)
Section
11.
On the
par 3 “Feast
or
Famine”
hole,
all
participants
that
have
paid to
enter
and then
land
their
ball
safely
on the
green
(Fringe
NOT
included)
shall
mark
their
name on
the
provided
marker.
These
individuals
will
share
the pot.
You are
guaranteed
at least
your
money
back if
you hit
the
green.
Section12.
All Par
3 holes
are “Closest
to the
Pin”
holes.
Only
balls
hit with
the
first
shot
from the
tee
qualify.
If you
swing
and miss
on your
first
shot,
you
cannot
qualify.
If you
beat the
present
location,
add your
name and
mark the
spot
with the
marker
provided.
Section13.
On the
Longest
Drive
hole,
the ball
MUST be
in the
fairway
on the
drive
from the
tee
box.
The one
club
rule
does not
apply.
Add your
name and
mark the
spot
with the
marker
provided,
if you
beat the
present
location.
(You
Beast!)
Section
14.
USGA
rules
are in
effect
except
where
noted.
(Including
the
14-club
rule!)
Common
rule
infractions;
No more
than 14
clubs in
your bag
is
allowed.
This
INCLUDES
the
putter.
All
balls on
the
green
must be
putted
with a
club and
not
“pool
cued”
(except
when
required
by the
rules)
Any
shots
Out of
Bounds
(OB)
will be
a loss
of
stroke
AND
distance.
(OB will
be
marked
by white
stakes
and/or
listed
on the
venue
scorecard)
Lateral
hazards
(red
stakes)
– you
may drop
the ball
into
play
anywhere
on line
to where
the ball
last
crossed
the
hazard,
no
closer
to the
hole.
You are
not
allowed
to
ground
your
club in
a hazard
(Sand
trap or
anywhere
the ball
lies
within a
red
staked
area)
Note:
Yoot
Rule
WILL
allow
the use
of a
laser
range
finder
to
identify
distances
to the
pin
especially
for
those
handicapped
that are
unable
to
figure
the
distance
on their
own,
using
the
markers
provided
by the
course.
DOH! DOH!
DOH!
Section
18.
Two tee
shots
from
each
team
member
must be
used
during
the
round.
Par 3’s
can be
included
in this
count.
An area
has been
included
on the
official
scorecard
to mark
whose
tee shot
you
use.
Mark the
initials
of the
person
under
the
“Drive”
column
on each
hole.
All
holes
MUST be
marked
or the
team
will be
disqualified.
Section
19.
Ties for
the
winner
of the
Yoot
Shoot
will be
determined
by
hole-by-hole
score
regression
of the
last
round
played.
The
tying
teams
scores
will be
compared
starting
at the
lowest
handicapped
hole to
the
highest
handicapped
hole.
(The
first
team to
have a
lower
score on
a
particular
hole
than any
of the
other
tying
teams
wins)
For
example,
3 teams
tie. All
three
shot a
score of
4 on the
#1
Handicapped
hole.
(no
winner)
Two
teams
shot a
score of
two, and
one team
shot a
score of
3 on the
#2
Handicapped
hole (no
winner,
The team
with the
score of
3 is
out).
One team
shot a
score of
4, and
one team
shot a
score of
3 on the
#3
handicapped
hole.
The team
that
scored 3
wins the
Yoot
Shoot!
Section
20
Remember,
you are
playing
for the
honor of
Drinking
from
"Lord
Yoot's
Cup"
Play
fair!
Anyone
caught
cheating
will be
disqualified
from the
competition.
2005
Great
Northern
Michigan
Yoot
Shoot
Group
Itinerary
Grand
Traverse
Bay
Resort
Thursday
October
5th
12:03pm
Pre-Yoot
Warm Up
Tee
Times–
Spruce
Run
Course
(for
those
signing
up only)